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Heal Friend

Heal Friend heals other players. It uses the same rule editor as Healing, with one important difference: the rule's HP% is the friend's, not yours.

How it works#

On every tick the bot looks at the players visible on screen and, rule by rule, top to bottom:

  1. Checks your character's conditions (mana, PZ, states)
  2. Looks for listed players at or below the rule's HP limit
  3. Picks the one with the least health
  4. Uses the spell or item on them

Players at 0 HP (dead) are ignored.

Spells with the friend's name#

In the spell words, {name} becomes the friend's name when the bot speaks:

text
exura sio "{name}"

When you pick a targeted spell from the editor's icons, the bot fills in the "{name}" for you.

You can also use an item instead of a spell (a healing rune, for example). The item is used directly on the player.

Who counts as a friend#

The Players field sets who the bot heals:

ValueWho gets healed
(empty)Your party members
Someone, OtherOnly those names (case does not matter)
partyParty members, alongside other names in the list
*Any player on screen

Example: druid in a team#

RuleWhenPlayers
exura sio "{name}"Friend HP <= 70%Knight Blocker
exura sio "{name}"Friend HP <= 50%(empty: party)

Both rules use the same spell. The top one gives the blocker priority, healing them earlier. The bottom one covers the rest of the party.

Your own character's filters#

These fields still apply to you:

  • MP% >=: only heals while your mana is above it
  • States and Lacks state
  • Not in PZ
  • Don't cast if targeting monster

Priority between modules#

Heal Friend runs right after Healing. If you need healing, your own heal comes first. The healing spells of both modules share the same cooldown group.

Turning it on and off#

Use the Enable Heal Friend box at the bottom of the tab, the switch on the Overview, or the command:

text
/module HealFriend off