Documentation › Modules
PvP & Outfit
The PvP & Outfit tab has three boxes: the PvP options, the Outfit Changer (a look only you see) and Reconnect & HUD. The module behind the PvP box runs right after Equipment and before Healing.
PvP#
| Option | What it does |
|---|---|
| Hold target (Esc clears it) | If the target leaves the screen and comes back, the bot attacks again. Esc releases the target |
| Anti-push (player next to me) | Drops items on your sqm while a player outside the party stands next to you |
| Keep amulet on | Keeps the amulet on your neck |
| Keep ring on | Keeps the ring on your finger |
| Rune max on attacked player | Uses the rune on the attacked player at every exhaust |
All of them start off.
Ids#
| Field | Default |
|---|---|
| Anti-push item 1 | 3031 (gold coin) |
| Anti-push item 2 | 3035 (platinum coin) |
| Anti-push every ms | 500 |
| Amulet id | 3081 (stone skin amulet) |
| Ring id | 3048 (might ring) |
| Rune id | 3155 |
Anti-push#
Anti-push alternates between the two items, one at a time, at the configured interval. It takes the item from your open backpacks and only acts while a player outside the party is 1 sqm away.
Amulet and ring#
Keep amulet on and Keep ring on use the client's equip action and retry every 2 seconds while the slot does not hold the configured id. For swaps with a condition (a might ring only at low HP), use Equipment.
Rune max#
Only acts when the attacked target is a player, and uses the attack cooldown group. On monsters, runes are the Shooter's job. That is also where the Avoid players in area option lives, for hunting on a PvP server without hitting passers-by.
Outfit Changer#
The Outfit Changer changes your look in your client only. The server and other players still see the real outfit.
Right-click yourself > Set Outfit.
With Unlock all in the client's outfit window, the window lists every outfit and mount. What you do not own becomes a local look instead of going to the server.
Outfit, colours, addons and mount show in the box's icons.
Show my local look. Off brings back the real outfit.
The mount follows the same rules. With no mount picked, the one the server sent stays.
Reconnect & HUD#
- Reconnect (Enter in the client): after a disconnect, presses Enter in the client every N seconds until you are back in game. Enter closes the connection-lost message, logs in and enters with the character
- Press Enter every s: the interval (default 15 s)
- CaveBot debug on the HUD: shows the current waypoint and CaveBot's decision on the HUD
Reconnect does not work?
It depends on the client remembering the account: the login screen must be filled in and the character list must open with Enter. With the disconnected alarm on in the Tools tab, you also hear when you drop.
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